“Yahoo! A Miyamoto Mario Run interview”
Yahoo News had an interview with the creator of Super Mario: Mr. Shigeru Miyamoto. The interview was in regards to Nintendo’s new mobile game Super Mario Run. Miyamoto told them that the game’s origin started when former Nintendo president Iwata was still alive.
”It started when we were working on Miitomo, or before that when Mr. [Satoru] Iwata was still with the company. Apple invited him to have a conversation about how the two companies could work together and they started working on “Miitomo” and then this opportunity came up,”~ Mr. Miyamoto
And there was more that Miyamoto brought up, like how he isn’t basing the success of Super Mario Run on the success of Pokémon Go. He claims that this game is different from that game and says that Nintendo is interested in how people respond to it. This is understandable because it’s Mario on a smart phone for the first time with a new way to play (playing with one hand like Flappy Bird).
Why did it take so long for Mario to get on a smart device? Well, Mr. Miyamoto claims that it’s because of hardware limitations. Nintendo didn’t want to put their content on a third party device until they felt comfortable enough with it’s tech’s evolution. Super Mario Run isn’t the only thing brought up by Miyamoto in this interview; he also made mention of Nintendo
Looking to utilize the features of a smart phone to make new games for the devices.
“We are looking at how we can use the unique elements of a smart device and how we can make unique games with those elements.”~Miyamoto
Many people were upset after the iPhone conference announcement of Super Mario Run for it not coming to android. Miyamoto also addresses this saying that it will be coming to android. He says that they focused on iPhone first because of stability. And that making the game for multiple forms of devices takes more time. This makes sense because the iphones are all relatively similar while Android devices are diverse.
“One of the reasons we focused on iPhone first was the stability of the platform and being able to get the level of response that we want out of the games. And that’s not to say that Android devices don’t have the same level of responsiveness. But because there are so many Android devices, trying to engineer the game to work across them all requires quite a lot of time.”~Miyamoto explains
Besides all of the advancement in technology and money talk, Miyamoto told Yahoo that he’s happy that Mario is coming to a new generation of fans. Giving the people that aren’t on Nintendo consoles the joy of a Super Mario game.
“I feel very lucky, because there are a lot of people in Japan making characters and games that become popular in Japan. So I feel fortunate to be able to bring Mario to an audience around the world.
And now with the reach of smart devices, we can bring Mario to an entire generation of kids, and hopefully be able to recapture those older players who played when they were younger and remind them how much fun it is to play a Nintendo game.” He concluded.
With the reach of smart devices, Super Mario has given the world yet another way to play.
This is AR-Cade reporting for Load The Game, please comment with your thoughts; stay tuned for all Super Mario and other video game updates.